Re: Monster AI
If it was the Version where planets increased in capacity without limit using investment of part of the production, then it was probably mine. Also I designed the AI to fleet its battleships and cruisers together and whip around the map blowing up planets no matter how many missile bases and advanced missile bases they might build. The clincher is if the characters for fleets and planets were color coded, which was a new character manipulation trick not possible on older machines....
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