Quote:
Ironhawk said:
My fear with Jotunhiem is thier (relative to other recruitable commanders) high base hit points. It seems to me that it would be too easy for them to get over the critical point in terms of lifedrain. But then again I have to admit that my play experience with quality SCs is actually pretty limited. What do the more vetern players think?
That's a good suggestion about troop costs, Boron, but its too much work to check it. If you just say 1 mage per 25 troops, you can just count the mages and eyeball the troops or check the end of battle info. But if you have to go through and count each troop type and check its cost? That would make the house rule more trouble than it was worth.
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Yeah but a militia costs 7 gold while a knight costs about 70 gold .
So in order to get the quote for mages many players will rather build stuff like slingers/militia than knights because the mages still rock knights .
Maybe just these summonable SCs/Thugs should be modded out :
-Wraithlords
-Banelords
-Tartarians
-AQs
-IDs
-ADs
-Waterqueens
-Heliophagii
-Demon lords
-Devils
More questionable :
-Vampire lords
-Firbolgs
-Earth kings
-Fire kings
Maybe i missed 1 important Sc type .
The golem could be left in because he has astral 1 , so can easily be killed with mind duel .
Furthermore jotunheim niefelheim is forbidden .
Finally i would do these 2 additional changes :
-Wrathful skies needs now A7 to cast
-Remove wish
Soul contract i am not sure if it should be kept or not .
Anyways these changes should take only about 10 minutes to make as a mod and then the SC abuse fear is gone .
Ermor e.g. gets 1 wraithlord hero so this hero is then out of a sudden just a really nice national hero

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