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Old January 7th, 2005, 05:03 AM

Zen Zen is offline
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Default Re: FRAG! Newsletter

Here is the latest developer diary edition of Frag for Dominions 3 (Issue 43) reposted from the Email for those who don't Subscribe to the newsletter.

Quote:
5 ----------------------------------------------------------------------
Dominions III Developer Diary

Developer Diary 02
------------------

Happy New Year!

Time flies. Another month, another year, another Frag!.

Christmas was good. Perhaps not for the development of Dominions, but for me, and
that is good for Dominions. The Last couple of days on the other hand has been a
productive time.

Yesterday I enjoyed a game of Dominions for the first time in several months. Lately
the game has been more or less unplayable. All nations and themes have been reworked
and placed in one of three eras. Until a few days ago it was not meaningful to play
games in the early or late era. The middle age is more or less the default themes and
has not changed that much. So when I started to play a game of the early Version of
Ermor I had a bLast.

I decided to try the small Faerun map. I have never played on it and must say that I
liked it a lot. With eleven opponents of which several are untested I was excited. I
reduced research cost and increased gold, res and supplies to 200%. I got a good start
and found that my legions did a great job against the independents of this early
era. Soon I was the most wealthy of the players, but I ran into Niefelheim, Jotunheim
in the early era. The AI had good taste. He made Bolvitner, a Niefel Jarl with heroic
toughness his prophet. When I first met him he had 135 HP. Next time 203. But Bolvitner
wasn't my main concern. It was his neifel skinshifters. They replace the woodsmen in this
early mythological era. They are not quite finished and I had all but forgotten about
them when they hit me. Skinshifters turn into wolfmen with additional HP when slain. So
do the niefel skinshifters. Skinshifters regenerate. The niefel skinshifters are
sacred. This particular skinshifter was blessed with berserker fury. My main army defeated
the niefel army, at a high cost. It did not defeat the skinshifter. It defeated my
remaining army including my Augur Elders and Pontifices. The problem with the skinshifters
was not that they were unbeatable, but that they only cost 70 GP. A slight oversight
that made my conquest of Niefelheim a real bother.

At the same time I was at war with T'ien Ch'i and Sauromatia.

Sauromatia? What?, you say. Before Christmas we begun a remaking of themes that will
make things easier. Both changing stuff and modding at a later date. Each theme is now
made as a separate nation. This makes it easy to add, remove and change nations. This also removes the need for a nation to exist in a given era. There was no Pythium before
the break from Ermor, but another nation lived near the marshes of Pythium. There are
hydras in Sauromatia, but the theurgs have not yet come. Witch kings, enaries and
oiorpata rule the steppes.

More of the recent stuff? National spells and summonings. Mictlan got a couple of new
blood summons. C'tis got a Devourer of Souls and a Sirrush. I was annoyed when I saw an
old archer and remade some early rezoomed sprites from Dom 1. It felt good. It felt
really good. Then I realized thet there are about one thousand sprites that needs a
remake and went back to Mictlan blood summons again.

Next step? Not sure. We just got some new fun ideas. Probably not very important for
game play, but great fun, especially for role players I believe. Take that you
grognards .

/Kristoffer
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