First of all, thank you for taking a look at the mod. I appreciate the input.
Did some more playtesting and I've come to agree, the shield regen was too high. So on that note

:
Quote:
from change log.txt
Beta .101
changed shield regen rates to 10% of base shield points
scaled suppy usage with engine size
corrected ommissions from facility.txt
added tech requirement to shield mounts to keep them from showing up before shields are researched
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I'm sure there's tons more I need to do (there's no AI at all) but I'm working on it.