Well from what I can tell with all this verbal going on

and my crude knowlege of the similar but simpler Adamant armour -
If you use mostly 1kt (smaller) armour:
Your ships will take
More hits before being destroyed BUT they will also take
More internal non-armour damage early (i.e. bridges, sensors, & weapons will be much more likely to be destroyed
early in combat)
If you use mostly 7kt? (larger) armour (10kt in Adamant, more intuitive since we use base 10 numbers

):
Your ships will take
Less hits before being destroyed BUT they will also take
Less internal non-armour damage early (i.e. bridges, sensors, & weapons will be stay functional untill
later in the combat)
I hope I got that right and it was understandable!
