Re: Bug with the Load Cargo command
This could be more of a feature than a bug.
The colonise command is designed to load population before sending the ship off to it's destination. This is handy if you've just built the colony ship on a heavily populated planet but less useful if it has the capacity to empty your frontier shipyard world of people.
My way around this problem (which should also solve yours) is to make sure the ship does not receive the colonise command while it is above one of your worlds: Just load population manually, give orders to move the ship one square towards the destination (so that it is an uninhabited sector), and then use the colonise command.
------------------
"Pinky, are you pondering what I'm pondering?"
"I think so Brain but, if you replace the P with an O, my name would be Oinky, wouldn't it?"
|