Re: Swapping designs with (human) partner in Simul Game
Everything is working ok. You generally know more about your enemy's ships than your ally's. Here's how it is:
OK, you are race A, your partner is race B, your enemy is race C.
When race A goes into partnership with race B, he does _not_ receive race B's ship designs. He only receives the designs that race B has acquired about other races. (race C's designs for example)
Remember that if B and C are allies, they probably don't have much data about one anothers' ships.
I don't know where you got your race B designs from, it must have been from one of the methods below. If you want to get more of race B's designs, you will have to:
a- get some long range scanners and fly past his ships
b- get a military alliance/ partnership with race C, D, E etc who might (or might not) have some of race B's designs available.
c- Get some of his ships by trade or theft
d- break your treaty and attack some of race B's ships. You'll get his designs then.
This is also why you are getting no data about race C - you have to wait until either you or your partner goes into combat with the new ship designs. If B and C are allies then it might be a long wait. Try a comms mimic to force them into combat >=-)
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"Pinky, are you pondering what I'm pondering?"
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