Quote:
geoschmo said:
What would be cool is if there was some inherant differnce between passive and active scanning. Like a ship with active scanners can't be cloaked itself. That can't be done through a mod though.
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...and, in addition, a ship that has passive cloak "on" should not be able to scan anything. It would be flying blind (except for stellar phenoms, planets, etc... which are pre-mapped out). This would make the cloaking system much more like modern day submarines/sonars...and a lot more subtle in their usage...
hmmm...one possible issue there is that a passively cloaked ship would, obviously, be able to recieve scans from its empires' other ships in the system...hmmm...this too is not too weird, since submarines today do "communicate with HQ" even when "running silent and deep"...and then if you had *only* a passively cloaked ship in a system (with said cloak "on") then you should have no visibility into other ships in the system...
that would be neat.
Maybe in SE5...
EDIT: I think I'll suggest this in the SE5 hopes and dreams thread...