Re: Ulm beefed up ...
It's Heavy Inf and Knights is (nearly) all that Ulm has, troops-wise, that is. Now, if I compare those troops to other nations (esp. those which came into the game later) heavy troops, it's clear that Ulms troops quite suck compared to other nations heavy infantry !:
- They don't have +2HP (as it may have been intended), but only +1HP compared with other HI. And 11 or 12 does not make that much of a difference.
- They are 10 gold - ATT/DEF 10 troops. Arco Hoplite costs 10, has ATT/DEF 11 (gold shouldn't be a prob with Ulm, though)
- Add to this the fact that all of their weapons have negative DEF modifiers ..
- They are supposed to be bigger .. but maybe they should train their strength, too (10 vs 11 of the Hoplite)..
- Moral is only 10 vs 11-12 on the others. Add the fact that Ulm does not get Holy-3 priests and therefore cannot cast "sermon of courage" ..
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Ulm Infantry
HP 12 STR 10
ATT 10 DEF 10
MOR 10 MR 9
ENC 3 MOV 1/7
Hammer 7/0/-1/1 / Morning Star 6/1/-2/2
Full Chain Mail 14/-3/3
Tower Shield 3/4/2
10 gold 23 ress
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Ulm Black Plate Inf
HP 12 STR 10
ATT 10 DEF 10
MOR 10 MR 9
ENC 3 MOV 1/5
Hammer 7/0/-1/1
Full Plate o'Ulm 18/-5/5
Tower Shield 3/4/2
10 gold 36 ress
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Pyhtium Principe
HP 11 STR 10
ATT 11 DEF 11
MOR 12 MR 10
ENC 3 MOV 2/8
Short Sword 5/0/1/1
Lorica 10/-1/2
Tower Shield 3/4/2
15 gold 19 ress
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Machaka Hoplite
HP 11 STR 10
ATT 11 DEF 11
MOR 11 MR 10
ENC 2 MOV 1/12
Machaka Spear 5/-1/-1/5
Plate Hauberk 14/-2/4
Great Hide Shield 2/4/1
12 gold 24 ress
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Arco Hoplite
HP 11 STR 11
ATT 11 DEF 11
MOR 12 MR 10
ENC 3 Mov 1/7
Long Spear 3/0/-1/5
Plate Hauberk 14/-2/4
Round Shield 3/2/1
10 gold 28 ress
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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