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Old July 20th, 2001, 04:29 PM
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Default Re: Modders. RE: Sats with Combat movement.

quote:
But then it will be up to the players to understand and take into consideration when they design their mobile sats (and regular fighters for that matter) in game. Doing it that way they could put fighter cockpits on their mobile sats, and MSCC's on their fighters and not have a problem. Is there a way to control that?
You could rename the components, and let races put people on sats, and computers on fighters.

ISTM, that sats vs fighters is equivalent to ships vs bases.
In this case, fighters could be one-crew member ships, and sats would be one-crew member bases. Both would have the option of being controlled by an AI instead of an Organic

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