Re: OT: Narf has gone looney and wants to GM.(Edit
Oh, yeah - synergy, I keep forgetting.
Points for plot puzzles probably should scale, as one's ability to solve a plot puzzle depends on the player(s) much more than the character, while the benifit of EXP goes down as a character's level goes up. Also, it encourages players to try the puzzles - if the fights keep giving more EXP (as the fights keep getting more challenging to keep pace with character advancement) but the puzzles give out a fairly constant EXP rate, someone who values character advancement over plot advancement is encouraged to get in as many fights as is surviveable, and ignore the plot. Whereas, if a plot puzzle stays roughly in line with the benifits from a fight, the choice of which to persue becomes a matter of taste more than function.
Then again, I've never seen the D&D exp scaling tables, so there could easily be a few flaws in my reasoning.
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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