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Old January 23rd, 2005, 10:31 PM
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Default Re: Ideas to stop mass castle building for DOM_3

Quote:
alexti said:
I think that Faerun with any settings will be a micromanagement-fest. Though I'm missing your reasoning about MSF. The less MSF is, the more incentives to hoard and less incentives to conquer... I'd think that with MSF 25 everybody would start hoarding. With MSF 50 it seems that the simple conquest provides pretty decent gem income and gem hoarding is not mandatory and probably is not efficient either (at least in many settings).
With only 25 MSF starting the hoarding is much more difficult then with 50 MSF .

So all hoarding effects are delayed . Even Atlantis would suffer a severe slowing in their hoarding because it will take ages for them to produce dwarfen hammers and bringing up the forge is then too costy as well .


Hoarding requires imo the least micromanagement , battlescripting + SC equipping needs more micro .

For forging e.g. 10 clams and stocking them on something you need about 2-3 minutes each turn normally , just recruit 10 scouts each turn .

Only if renaming is disallowed hoarding is painful .

I always name my scouts c for clam , f for fetish , b for bloodstone , s for soulcontract and stock if i stock also other items on them [img]/threads/images/graemlins/Laugh.gif[/img] .
All mages with a hammer get a h as name , all clamforgers are just named clam etc. .

Though from a roleplay viewpoint this is ugly of course it is neccessary . But if you do good naming then even if you forge 50 clams / turn you don't need longer then 10-20 minutes / turn for this .
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