I've got some to start with:
-Multiple spaceyards on your homeworld! (completely doable in a scenario, but can't be rebuilt by the player once damaged)
-Deceptively small ships; a destroyer (300Kt) with three MassiveMount WMGs, and 500 KT of armor, for example. Give other, cheap designs nearly identical names, and your opponent would go nuts

-SE3 style starting techs.
-Low-tech Start with high-tech, damaged ships (eg. post-apocalyptic scenario)
As you can see, the options are not limited to what is normally legal in SE4! Throw in some crazy ideas, and maybe a hint about how you'd do it. (Hints not required)
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