View Single Post
  #4  
Old January 24th, 2005, 09:39 AM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Re: Yet More Mod Questions

Oooh thankee thankee thankee!
Sorry for my denseness -- but what is the commande for castle defense bonus and where can I find that?

And with the national troops -- ok, great. I am still slightly confused about that, perhaps you can help me?
- The nation I am doing will probably end up replacing Man or Pan (best thematically would be Mictlan, but their God choices would be wrong), so that means I would get, say, the Grove etc. as starting sites, and I could then recruit Pans. Then I would change the Pans etc. into the units I make. OK so far. But
- They will look wrong. (I was hoping to mod only existing monsters since I cannot draw worth dung.)
- I dont want this nation to have Pan's gem income, but rather a completey different one (namely: 2N 1a1f1e).
- Heroes: Does that mean I must choose the same number of heroes?
- Heroes question2: Can I find out those monster numbers? (Otherwise I would have to make a test game and host indefinately until all heroes showed up...)

THANKS SO MUCH!!
Reply With Quote