Re: The Star Trek Mod - 1.9.0.9 Update Released
Hey AT,
Let me second what BlkRose said, for the umpteenth time: it's quite simply the best mod I have ever played. I love the QConflict game et al. Great job!
So, I haven't played past the version in use in the QConflict game, so my next suggestin may be OBE, but still wanted to mention it: I was noticing in the QConflict game that there are ringworld/sphereworld construction techs. I would humbly suggest that these should be a borg racial tech - I can't envision any of the other races building such things really, even though they encountered them in the series.
Also, the construction of planets using Genesis devices seem s a bit problematic to me as well. I thought the Genesis device didn't work in the end. So I would think either canx it, OR, perhaps even better, make it a fed technology that is really really expensive...so that other races would have a strong motivation to steal the genesis ship - and hence open up the path for the same thing that happened in ST2:TWOK...
Just my two cents...I understand that having them in makes sense as well, but wanted to put for th my opinion.
Thanks again for an amazing mod!
Alarik
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