Re: PBEM game: Entwined Destiny
The three other nations taken this time are Caelum, Mictlan and Vanheim. The three previous ones were C'tis, Pangaea and Pythium.
I will be sending the third row of mails, where the last three times will pick their second nation.
Note that Tuidjy's proposal does not require one team to have the vast majority of *all* the provinces: it merely requires one team to have a fair share (almost everything) of the mainland. I was thinking it would make standing off a much less appealing strategy, since leaving one team free to steamroll the central provinces would mean defeat faster than you could say "I wish VISA".
In this case, controlling the provinces would trigger victory not because of the power they give, but simply to make "aggressive defence" needed. You could even be meaner, and make it so the first team to control the six "gates" (provinces on the mainland leading to the isles) win the game, or something of the like.
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