Quote:
The Panther said:
I still say that hoarding is a good strategy ONLY because clams (and fetishes, but to a lesser extent) are so woefully underpriced. If they had a proper price attached to them, there would be no discussion.
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They are not underpriced at all .
20 turns without a dwarfen hammer , 14 with a dwarfen hammer until they reach break even point .
Add to that that they soak up valuable forge slots .
Either 50 clams per turn or equipment for 7 scs / turn .
Not an easy decision also .
Only for water nations they are really good but otherwise there is always the high risk of flames from the sky .