Alarikf writes:
>> These are not, at all, analogous to events or people or places in our own reality.
[shrug] OK. Forget "Space Empires". How about "Grand Theft Auto"? Are any real-world vehicles stolen? Any real-world police killed? Any real car wrecks, blood, or money?
>> "How many Hutus can you kill?"
I haven't played the game, but I'll bet it doesn't let me kill any real-life people whatsoever.
>> When I play this pimp game, I play with certain game objects called "women".
Yes, and these "women" are EXACTLY as real (or unreal) as the "Planets" in SEIV.
>> This is the fundamental, crucial difference.
Um, there is no difference. Both are unreal game objects with familiar names. It's kind of like naming a chess piece a "king", even though it has no resemblance to one.
>> And it is especially so becuase pre-teens play this game.
I assume pre-teens could get their hands on this game, just as they can "Tom Clancy's Splinter Cell" and "Combat Mission" and "Grand Theft Auto". So?
>> Hunpecked, you married or have a GF? Ask them what they think.
If I ever listened to my SO, I wouldn't be a game player now, would I?
Seriously, if she showed any interest at all she'd roll her eyes and say if I buy the game then she can buy [insert trinket here] for herself.

She has no sympathy for women as "victims".