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Old July 27th, 2001, 10:17 PM
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Matryx Matryx is offline
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Default Re: Space Empires 4 Mod Launcher

The "monkey proofing" would need to be done IN-Game because there is no way for my utility to find out passwords for user-numbers (and quite rightly too I might add. Imaging downloading a PBW game and loading my utility which can read game passwords!)

Anyway.. as for "remembering" player slot and passwords... I suppose I could work on something
It would mean storing data in a .ini file for the program (I dont like using the registry) but I can see no problem with this.
I'll work on it for the next Version

As for getting it shipped with SE4, malfador are on holiday so all of my mails are bouncing. It would be a great ego-boost to get it shipped with the product's patches, or even recognised as the official mod picker (Even just a news post on the PBW would do )

Edit :
As for the pirates mod in my list, that would be V2.0
It's also not on my machine but running on a friends.
I don't have SE4
Will be upgrading it to V2.1 as soon as I get a minute.

[This message has been edited by Matryx (edited 27 July 2001).]
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The Unofficial Space Empires 4 Mod Utility V2.26
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