Re: Yet More Mod Questions
We don't mod. All units are coded like this.
{"Ghoul Guardian",1924,10,2,2,14,0,13,0,10,11,10,9,18,{fx_guard,fx_ nil,fx_nil,fx_nil,fx_nil,fx_nil},{1,0,0,0,0,0},{5, 0,0,0},{19,20,0},20,31,res_undead+res_poison+res_f ood,ord_undead+ord_poor+ord_undead_ok},
It is not very userfriendly. Everything that is to be moddable must be made available in the code elsewhere. To enable modding of the guard special effect we would have to make the modding utility understand it and read it from a .dm text file. This is made on most special effects, resistances etc, but as they have been implemented over time there are still things that can't be modded.
|