Re: Yet More Mod Questions
			 
             
			
		
		
		
		We don't mod. All units are coded like this.  
 
{"Ghoul Guardian",1924,10,2,2,14,0,13,0,10,11,10,9,18,{fx_guard,fx_  nil,fx_nil,fx_nil,fx_nil,fx_nil},{1,0,0,0,0,0},{5,  0,0,0},{19,20,0},20,31,res_undead+res_poison+res_f  ood,ord_undead+ord_poor+ord_undead_ok}, 
 
It is not very userfriendly. Everything that is to be moddable must be made available in the code elsewhere. To enable modding of the guard special effect we would have to make the modding utility understand it and read it from a .dm text file. This is made on most special effects, resistances etc, but as they have been implemented over time there are still things that can't be modded. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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