Re: The Dominions 3: \"Wishlist\"
Going along with tinktank's suggestions on better AI pretender design, I don't even think it would be that hard to create various "flavors" of spend.
You wouldn't need more than 8 or 10 different "combos" to get a good cross-section of dominion choices that the AI would be likely to benefit from. The random selections just aren't the kind of thing the AI can do well, and Pretender magic choices don't often have much impact. Flavors might include:
Order +3, Prod +1, Misfortune -1
Turmoil -1, Growth +2, Fortune +2
Prod +1, Death -1, Magic +3
If an AI doesn't have 120 points to spend, you just pick the most important ability and start rounding up/down one point, then go to the next, then the next. Just thinking out loud here, you get the idea.
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