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Old July 25th, 2001, 10:50 PM
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Default Re: R/W - AI Bug fixed yet?

yeah, no mods. it started on 1.30 and was upgraded to 1.41, but I think everything arround the SW happened on the newer Version. I dont think there are any bugs with the RW/SW.

The only bug I remember hearing about was one a while back when some AI fleet attacked a stellar construction with a massive fleet with some loaded carriers, and the construction had some massive assload of fighters on it, and the sheer number of units in one fight crashed the game. let it be known that in a 1.30 test game that we ran a combat with probably over 2000 fighters and over 300 escorts, the program did not crash, but it took FOREVER to process.

I heard about another one where the AI colonized a SW from under someones nose, and they were confused about why the thing had a population on it for a while before they figured out what had occured.

other than this, i think they are a completely stable game feature. the AI might not build them, but it is able to coloize and attack them.

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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
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(with apologies to H.P.L.)
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