Quote:
Chazar said:
So I do not think that Wrathful Skies is too powerful: Just try out to rely on it and see where that ends! Sure, you can destroy an army with seemingly nothing by using it, but the cost-effectiveness results from the fact that your opponent will never rebuilt that army because he thinks that wrathful skies is so powerful.
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But I think this is just the point. Jeffr just said it very well: Because Wrathful Skies exists as it does, there is a strong disincentive to produce armies of national troops. This is not a "problem" from a balance perspective, since you can make something else (as Boron does) but from a "fun" perspective, which is in my opinion even more important: Viable, multifaceted options with which this game is overabundant become suboptimal, and that reduces the number of competetive strategies, and that is -- for me and obviously quite a few other players -- *less fun* if we are also interested in winning. Yes, WC can be dealt with; but doing so hampers a lot of the goodness of this excellent game and may potentially turn it into a less good one.