Kristoffer wrote this to the FRAG! of January. I'm eagerly waiting for February just to see what they have come up with this time...
Quote:
All nations and themes have been reworked
and placed in one of three eras. Until a few days ago it was not meaningful to play games in the early or late era. The middle age is more or less the default themes and has not changed that much. So when I started to play a game of the early Version of Ermor I had a bLast.
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also
Quote:
Sauromatia? What?, you say. Before Christmas we begun a remaking of themes that will make things easier. Both changing stuff and modding at a later date. Each theme is now made as a separate nation. This makes it easy to add, remove and change nations. This also removes the need for a nation to exist in a given era. There was no Pythium before the break from Ermor, but another nation lived near the marshes of Pythium. There are hydras in Sauromatia, but the theurgs have not yet come. Witch kings, enaries and oiorpata rule the steppes.
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This is decided before the game starts. Remember that even games of 100 turns last only 9 years game-time.