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Old January 28th, 2005, 06:15 PM

baruk baruk is offline
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Default Re: Ideas to stop mass castle building for DOM_3

Quote:
Verjigorm said:
Basically, the flaw in the summoning sickness idea comes in when you want to teleport into an enemy state (a common practice) the sick units can't make an attack since they are sick, so what happens?

My idea was to give the sick units a 20 times their size class fatigue penalty at the start any battle that they get involved in that turn. So normal, size 2 troops would start with 40 fatigue, the size 6 sphinx would start with 120. This way you can still use sneak teleport attacks, but with some hindrance.
Alternatively, the fatigue penalty could be based on hit points, so that you would take half your hp in fatigue if you got in a battle the same turn you were ported. That might be fairer considering the lower hp, large size commanders that use teleport and the like, whilst still causing problems for the sphinx.
To clarify a bit, the planar sickness would come into effect only for battles that happen the same turn as the teleport. The troops would have recovered by the following turn, when they would be available for normal movement again.
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