Re: Ideas to stop mass castle building for DOM_3
Back to the topic of castles...
some other ideas:
* One castle might only be allowed to protect one magic site, and to reduce the province income for the beseiger by its administration rating.
* Watchtowers might not be large enough to enclose even one magic site.
* There could be an option to multiply the time required to build a fort. Real castles took years or decades to build, not months.
So, forts could provide places to hide forces and protect a temple and maybe a magic site, but a spam of watchtowers wouldn't have so much effect.
PvK
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