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The Panther said:
I meant Productivity is vastly underpowered, just like Luck. Sloth (almost always to the +3 level) tends to be a no-brainer on practically every single decent pretender design I have seen. Mistfortune (but normally only +2 here) is also a no-brainer for the top players
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Thanks for the clarification.
The impression I've got lurking around here is that there is at least a vocal click of people dead sure that the only worthy set of scales seems to be something like order3 sloth3 temp(nation_preference) death1/2 misfortune2 magic2/3 and all the points to a jacked up pretender. Maybe a no-brainer choice for a top munchkin... but as a role-player I must say: Bo-ring. If I want to min-max I go play D&D.
Okay, to each their own, maybe I've just been lucky in my MPs so that a good performance has been possible with sub-optimal (fun/experimental) choices.
Of course, the best would be if the different scale/nation/pretender options would be equally viable even to powerplayers, but... well, Dom3 probably improves some in this regard too, we'll see.