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Old January 29th, 2005, 08:24 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Oh, also, Room and Board - it's in the SRD:
Code:

Food, Drink, and Lodging:
Inn stay (per day)
Good 2 gp —
Common 5 sp —
Poor 2 sp —
Meals (per day)
Good 5 sp —
Common 3 sp —
Poor 1 sp —
Meat, chunk of 3 sp 1/2 lb.


5 sp for a room for the night, 3 sp for the food, and an extra 3 sp for food for the wolf; 11 sp for Jacob. Stisnera will need to make her own arrangements, as will Mighty Eagle.

Hmm, how much for dried meat a wolf would find acceptable as trail rations? Need to stock up. Narf?

Also, picking up a Club (no cost, suitable for the Shillelagh spell) and preparing spells:
2 Detect Magic (spell level 0)
2 Create Water (spell level 0)
2 Cure Light Wounds (spell level 1)
1 Shillelagh (spell level 1)

Oops - I forgot to incule the bonus from Nature Sense to Survival and Knoweledge(Nature) rolls; now included on the skill listing. Also updated skills for all "all checks" synergy that applies to Jacob.
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