Lots of progress I think.
http://imagemodserver.mine.nu/other/...tles_alpha.zip
Almost all of the base missiles are in, plus four standard guns.
Only one level of each weapon for now: the tree can be extended once the balance is right.
The balance between fighter and ships still needs work...
The stacking of small fighter guns is a problem.
Making the fighter guns do quarter to shields might help, but having some really high damage anti-fighter missiles is probably nessesary in order to force the fighter group sizes down.
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One odd glitch I've noticed in the simulator; only one missile in a stack actually dies when the stack is hit, unlike normally where PD toasts a handful of missiles per hit...
PS:
Beware of the strategies... they're only half-decent and shouldn't be used in public
