Re: Beams v Missiles
To increase the missiles use i modded (on top of TDM) the missiles cost to half the normal cost...
Since TDM AIs use a decent number of PDCs i´m still not sure if it will worth it, but i´m still playtesting...
The advantage would be that missile ships would be cheaper, allowing you to construct more of them to overwhelm the PDCs of your enemy...
I also modded fighter bays so they have twice the normal cargo space, allowing more figthers per carrier...
I´m playing a race with exclusive use of missiles and fighters to see if my changes make them more useful in the late game...
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
|