Re: Why Water Cult could be fun or worth it
The main problem with water cult is imo that only 3 nations , mictlan , marignon + vanheim have noncapitol only sacred troops .
No matter which blessing they have marignons flaggelants would get extremely beaten by tritons with their 0 base protection .
Mictlan has severe problems spreading their dominion until lategame , and jaguar warriors have only 4 base protection as well .
So the only nation where water cult could be somehow useful is imo Vanheim but getting positive dominion in the water might be difficult for them also and vanheim has easy access to mech men which are better for water conquering then vans probably .
My suggestion for water cult would be giving a nation with water cult in each province with water ( = water , forest , river , farmland provinces ) and positive dominion an extra income of 1-2% per dominionlevel .
|