
February 2nd, 2005, 09:39 PM
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Join Date: Sep 2003
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Re: SEIV , CPU Usage and SEV
Quote:
alarikf said:
Geo et al,
I'm a bit concerned about this for entirely selfish reasons. I have the Zeta 2 game starting, which is 250 or so systems, and will likely be rather large. It depends, of course, on the number of people who join, but does PBW really find such games, at the latter stages, to be too big for it to handle? Or is it just a special case with the Return to Hell 2 game? In sum, I guess I am asking, are there specific tech spec limitations on PBW games, and if so, what are they?
Thanks!
Alarik
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Well the RTH2 game is a special circumstance. Every system had (I think) 12 huge planets, the systems were in clusters of about 13 systems each disconnected from every other cluster. It was a full tech start, 9 players, 10 planet start. I think it's just over 100 turns in, and I'm at 21 million points....and I'm only in 7th place.... you can see how huge the game is.
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