Re: Random Magic Paths - is it truly random?
I totally agree that 8 smiths is too small of sample. I believe I stated 14+ earlier, but perhaps not. In my current game, I will be recruiting my 15th drawf this year, and I am still missing representation of 2 magic paths. 3 paths represent 71.4% of the mages, with 3, 3, and 4 mages per magic path, respectively (3 magic paths have 1 representative each). This is the widest distribution of paths I can remember in all my tests. So...turn those equations around for me. How likely is it that in each game or test, that ~3 paths would represent +71% of the mages? shouldn't it approach 3/8? or 37.5% the larger the sample is? What am I missing here?
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