Re: Automation vs Micromanagement
Yeah lots of automation would be indeed good in dom 3 .
If you could queue moveorders and the like would also be nice then when you have time on one day you could plan your advance from your main armies 5 turns ahead and only make small corrections on the next days . So you can plan your turns on the weekend and then aren't as busy on working days .
This would also lead to quicker going games .
Civilization 3 or Master of Orion 2 or Victoria are quite good with useful automation features , queueable orders etc. .
I myself tend to do rather summon based armies then making lots of SCs because i can do montly summoning . With SCs though i need all the forging which is a lot of work .
Also there is the huge bottleneck with the way too small magic item forge capacity .
After turn 50 you can always fill the 50 forgeslots if you play forge strategies .
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