I normally play my turns on two different computers. All works fine, except for a little detail that you should take care about
:
If you do a turn on machine A, then the turn is not available on the machine B. As a result, you cannot 'continue' the turn on the machine B, but you have to redo it completly.
Also, if you should then switch back to machine A, then our "outdated" turn will be uploaded directly on connection, overriding your changes from machine B.
So you see - it is a little bit tricky when you do the same turn on two different hosts.
I wanted to develop a tool that would allow you to easily check the status of a multiple servers without interfering with the uploaded turns. JK of Illwinter promised my on 2004-11-25 to give me some protocol specs to do it, but I have not heard from him since.
