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sushiboat said:
I have tried several kinds of pretenders, including the SC's. At the moment I find myself returning to rainbow and semi-rainbow humans. Apart from their physical weakness, they do so many pretender tasks well -- research, site searching, forging, summoning.
The big issue is how to keep the human pretender alive in the mid to late game. In my current game, my Great Sage is equipped with Starshine Skullcap, Robe of Missile Protection, Winged Shoes (mostly for strategic movement), Pendant of Luck, and Amulet of Antimagic. He also has the Twiceborn enchantment. He has bodyguards -- 4 vampires and a frost fiend. He has pretty much stayed in the capital castle, except for a couple of site searching trips.
Any suggestions for better equipment, additional spells, tactics, etc., to protect humans? How about elemental protection? Which domes are worth putting up -- i.e., are likely to stay up for a long time? Would a decent MP opponent make mincemeat of a human pretender no matter what precautions are taken?
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Stealth is very good for keeping rainbows safe, which makes druids a good choice for this purpose. Other than that, I would swap out the anti magic amulet if you plan to keep him out of combat. Replacing it with an air shield amulet and then changing the robe for a robe of the shadows will give you better protection from arrows. Also look into getting cold/fire resistance depending who you are facing (flames from the sky, ect.)
And I would say it is possible to keep your rainbow safe in MP, it just depends the amount of work you (and your enemi es) want to put into the issue.