Re: OT: Narf has gone looney and wants to GM.(Edit
Rudy:
Well, we have:
Fighter: brianeyci, Mighty Eagle; Disarm + Hit
Heavy Artillery: Alneyan, Stisnera; Mind Thrust (rather fatal - can also slow opponents)
Healing: Me, Jacob; Cure Light Wounds (also handles Detect Magic and Survival rolls)
Party balance would suggest a rouge, for anti-trap, anti-lock, and stealth abilities.
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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