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Old February 9th, 2005, 08:33 PM
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Default Re: I suck with Pythium ... please help!

I use hordes of emerald guards because they die far less against indies and rarely rout (better armor, morale, hps, attack, weapon). They are slow though, use lots or resources and carry no javelins. They can often take lance attacks. I often select fortified city and prod 3 so i can churn more out by turn 5-6 when i have all my neighbors. I find my extreme growth rate to compensate for the lack of sites to hire communicants. Has anyone else tried this?

Emerald Lords have 17 defence skill (15 attack) and rarely die when spells aren't involved. Arm them, give them a small guard, and have them kill rear mages.

Rainbow mages rock with pytium becuase a 4S arch theurg with an astral cap can make a ring of wizardry. Then you shouldn't have any trouble making items or casting spells with your well thought out rainbow. I ussually just take 4S on my rainbow pretender for this reason.

From what i can tell Pythium is about rapid early expansion, even the computer expands rapidly. Against independent 9's emerald guards are the best, except that pythium has assasins.

I've only played against 1 human opponent is several MP games, and I wouldn't use emerald guards to actually attack enemy players with mages, but i wouldn't advise principes for this either. If i was going to attack enemy mages with normal units i would prefer emerald guards though, because of their higher prot, hp, and morale.
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