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Chazar said:
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Tuidjy said:Instead of proposing ridiculous, poorly thought-out anti-castle measures, which would create horrendous problems, like a 'move and storm' command, something should be done about making castles more varied and useful.
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No need to get rude! I immediately agree with you that being able to put a castle in every province is nothing that should be prohibited at all! Actually when I proposed a "move and strom" command myself, it was in another thread with the topic about diversifying the castle types and making other castle types more interesting.
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On making castle types more worthwhile, what if the building process was altered, so that after every turn of the build, the province gets a fort with a fraction of its final capabilities.
For example: after the first turn of building a fortified city, the province would get a "stage one fortified city", which would have one fifth the stats of the finished product: 10 admin, 100 supply and 20 defence. I would suggest that the 100% increase in resources only be available to the finished version of the fort.
This would change things quite a lot, and I imagine that the forts would need to be repriced.
If an attacker was to capture an unfinished fort, he would be able to continue construction at no extra price.