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StrategiaInUltima said:
Weapons that can only target certain ship sizes. In Capship, I've created several anti-capship weapons - meant as fire-support against capital warships, but there's no reason why you wouldn't simply use them on an Attack Scout to destroy it in one shot.
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This can be simulated with to-hit chances..big weapons have -, small +, small ships + to defense, big - to defense.
And on the plague upgrades: I don't think that's a good idea. Better to have something more like a level (indicating the death rate) and a complexity (indicating how hard it is to cure).