Thread: Babylon 5 Mod
View Single Post
  #4523  
Old February 11th, 2005, 11:25 PM
Onyx's Avatar

Onyx Onyx is offline
Private
 
Join Date: Nov 2004
Location: Perth, Australia.
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Onyx is on a distinguished road
Default Re: Babylon 5 Mod

Quote:
Ragnarok-X said:
It just makes sense. Starfuries arent meant to bombard capitalships, thats work for the Thunderbolts. The Minbari have different classes of fighters as well, with the Nial being the superior fighter. There is the Tishat as well, which is some kind of precessor of the Nial. They have some kind of bomber as well, i just dont remember its name. I think the narn have the Frazi and something which is called Gorith or something.
In addition, its not necesarry to go canon all the way. Lastly, there is one major B5 mod, for a game called Armada 2. The mod took several years to complete, and they have included different "kinds" of fighters as well. I dont see a reason why our mod should include that feature as well. Look at modern fighters, we have specialized fighters and bombers as well.
In the B5 Fleet Action Supplement,My Enemy... My Ally, the TISHAT MEDIUM FIGHTER came into service in 2050. It has Interceptor level 1, which makes it a Dogfighter, not a ship killer (bomber).
It is a 200+ year old design as of 'present day' B5 (2260ish).
Starfuries are actually multi-role fighters. Fighter and ship killers equally. Thunderbolts are also multi-role but slightly better at dogfighting than Starfuries. These statements are based on the stats in the above mentioned supplement. I guess the upshot is that these fighters show a development line. Once a new design comes out, it totally replaces the previous design. They are not meant to complement each other but to replace the previous shotcomings.
It would be better to stay as close to canon as possible.
I am in favour of streamlining the original mod but not at the expence of losing the character of B5 as we have seen it on our TV's. We want to fight wars in that universe.
I would think finding a simple answer for problems would make for a more rewarding game.
I dont mean to compare but I have to say that Atrocities Star Trek mod is simple, elegant and accurate enough to make you feel like you are playing a Star Trek game. Not so complicated that you have to guess what type of armour is best for my battleship! The KISS theory has always been the best IMHO. (Keep It Simple Silly)
Reply With Quote