Re: SE5, Tell Aaron what\'s on your Wish List
Would like to see the return of weapons fire on plasma missiles decreasing it's damage. Like it was in SE3...So you either kill or not kill the missile, or if a plasma missile, your damage just decreases its available payload damage...
Some kind of flag/option on the hit points/resistance and/or damage of the missile type.
Also would like to see the possibility of having the option to set specific combat modifers (+/-) on certain ranges or range brackets or a set percentage to hit at a certain range or range bracket, instead of just a straight forward linear regression. For example:
Currently: SE4 uses -10% for each square of range to target, range 4 = -30% (range 1 is 100%).
Would like to see this: Lets say I want a PDC to have a harder chance to hit a missile the 'closer' it is to the target. Range 1 = 33% to hit, Range 2 = 50% chance to hit, Range 3 = 67% chance to hit.
Kana
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