Re: Dominion Spreading effects
So the order in which plopps are born and travel during computation of a turn can make a huge difference. For example, if the plopps of one nation always generate and move after the plops of another nation, then that nation will have a huge advantage even if his starting dominion, temple, god, capitol, and prophet are all the same as the other nation. (Because it is easier for plopps to reduce enemy dominion than to increase friendly dominion.)
So I do hope that the order in which plopps are born is randomized.
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