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Ranger said:2. Ability to capture units.
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...and sell them back to their owner for ransom? That would be pretty cool!
I imagine that fatigued and paralyzed units at the end of the battle should be found by the victor with a propability slimilar like items are found right now. Like items, they should be transferred to a dungeon (functions as the laboratory for items). You can then just kill them or send them to somebody else, just like items. Nothing else is possible. And the captives should have a small chance to catch a disease while being in the dungeon...!!! Cool!
PS: ...or maybe everybody who dies with something between -10 and 0 hitpoints gets a chance depending on his negative hitpoints to survive as a captive!