Re: Random Magic Paths - is it truly random?
I'm inclined to believe the system IS random. I think anyone who doesn't think so, should just start a game and run a test with King of the deep or other applicable units. Hire like 200 of them and count them up. You may need 300 for checking all 8 paths. Don't play the game, just give yourself like 9 starting provinces and go to work. My results of 168 sea kings yielded 83 elemental picks and 85 sorcery picks. This yield no significant statistical difference from the null hypothesis.
Restrain yourself from trusting the tests of others if your test comes out more even. I apoligize in advance to anyone who feels insulted, but the probability of getting the 746 elemental paths to 675 sorcery paths is significantly <1%, so I had to either accept that the system wasn't random, or do a controlled test myself (whick i did, and drew my own conclusions). For instance, non controlled in game test may be skewed by using some random paths for blood hunting or less desireable one as troop ferries.
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