View Single Post
  #11  
Old February 16th, 2005, 03:42 PM
Bummer_Duck's Avatar

Bummer_Duck Bummer_Duck is offline
Corporal
 
Join Date: Jan 2005
Location: MN
Posts: 55
Thanks: 0
Thanked 0 Times in 0 Posts
Bummer_Duck is on a distinguished road
Default Re: Random Magic Paths - is it truly random?

Quote:
Don't play the game, just give yourself like 9 starting provinces and go to work. My results of 168 sea kings yielded 83 elemental picks and 85 sorcery picks.
All this tells us is the overall randomness. However, if the picks follow some sort of pattern, your conclusion will be wrong, even if it looks distributed. This is why I recorded each mage, in the order I recruited them.

I guess what I am saying is if you get 50 death mages in a row, then 50 blood mages in a row, etc, totalling them all up at the end will look like it is a random distribution, even though it was not. That was the main reason for my first post. I felt, and still do, that it is not completely random. I always seem to get "gaps" and 2-4 paths that have the majority of the random picks, at any given point. Testing on a large scale is somewhat irelevent, as you don't recruit 1000 mages (or I don't)

Again, this seems to be my perception...
Reply With Quote