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Old December 27th, 2001, 10:14 PM
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Default Re: New Game Idea... Capture The Flag.

quote:
I can use mod files to set it up so that you cannot build facilities on your "flag". This will keep you from building a space yard and trying to expand the normal fashion. Once the game gets underway it will be stock files.
Wouldn't switching back to stock ruin the whole "can't build facilities on the flag" rule?

Under stock, anybody could build a facility, especially if they "lose" a ship to save resources.

On a similar note, do you remember my "Chess Scenario"? Small Destroyer Pawns, Heavily Armored Baseship Rooks, Repair Tender Bishops, and a Negative Maintenance King to support the ships.

No need to worry about planets & spaceyards, and killing the king gets you a maintenance attrition win.

I have just gone through and compiled the stuff I had into a full scenario with intro, cut down on the included modfiles, and properly packaged the zip. (You can now just extract to your SE4 folder)
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