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Old February 17th, 2005, 12:11 PM
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Default Re: Balance: Some thoughts on Events and Scales

Youcan already get assasins/Ice Druids/Wind Mages/Lore Masters/Necromancers etc. through luck, you already can get magic items (like Robe of the Archmagi ) and fortresses (Fortified Citadel with order, and some kind of a castle) through luck...

Events can also create new sites, including gold- and resource-producing mines. I don't think they currently add unit-producing sites, but I think that would be possible even in DomII.

I think the real reason is that you can only get 3 events/turn, max, whichever scales you choose.
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