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Old February 17th, 2005, 10:20 PM
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Fyron Fyron is offline
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Default Re: Proportions Mod version 3.0.3 in the works...

Quote:
TheDeadlyShoe said:
anyone got any bright ideas to force the AI not to build colony ships till it has colony tech?
You could do what I did to solve this problem in Adamant. Add a new set of 0 kT, 1 hit point components, one for each colony type. Give them each a unique AI tag (NOT the colony ability). Make these AI tags "Must Have" abilities for each colony ship design, as appropriate. Now, the AI can not design a colony ship until it has these components available, which incidentally require exactly the same technology as the colony modules.
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