Re: SE5, Tell Aaron what\'s on your Wish List
What I want? Partial maintenance. You do NOT have a fixed value for maint like you have now, you could select/slide the maint cost as a total or per resource for your entire starfleet, a single fleet, or a single ship even. Also, ships without maint shouldn't just explode. They should degrade. Comps without maint should first deteiorate in effectiveness (i.e. a Mineral Robo-Miner III would harvest less and less of itself) then get damaged, and ultimately be destroyed. Also, if you've got, say, an Assault Dreadnought with organic armor and mixed normal/organic weapons, and you're in a bit of a bind since your Org production is nearing rock bottom and your reserves will soon expire, you simply decrease the org maint cost for the ship. Sure, armor and some weapons will degrade and eventually will be destroyed, but you would spare a helluva lot of orgs that could be used to build colonizers to set out and colonize org-rich planets.
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O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
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